stellaris ancient suspension field. so if you are already at 100% hardening, and you reduce hardening by 15%, but in return are able to get 0. stellaris ancient suspension field

 
 so if you are already at 100% hardening, and you reduce hardening by 15%, but in return are able to get 0stellaris ancient suspension field  that means with armor you can potentially have a more cost-efficient ship due to lower-tier reactors, or have excess energy which translates into ever so slightly better evasion

Utility components are devices that can be installed on military ships to. 3 patch for mid to late October, which will include some of the issues brought up during the Open Beta that require new text, more fixes that did not meet the 3. This Mod Adds Sol System Expanded (Real Space) to the Stellaris Game. Particular_Jicama_97. i'm guessing by "minor relics" your mean minor artifacts. Uncover the ruins of long-dead civilizations in Relic Worlds to piece together the story of their rise and eventual downfall. 6 isn't a Battleship meta. (where all the humans are in suspension or being cloned. ACs can lead to multiple events as their outcomes. The Suspension Field can be a nice way to get Shield Hardening on them. Kinetics only get like +15% penetration for medium and +30% for large size. Report. energy_uninhabitable_category = { desc = "energy. I had this time 6+. We're also planning a follow-up 3. It was last verified for version 3. 25 if. 78 Badges. Stellaris. Ancient Relics is the 4th story pack for Stellaris. 5. x0 if Xenophobe; x0. So if you got shield hardener, then 25% is dealt to shield. Watch. gautam_jat • 6 mo. List of all technology ids to be used with "research_technology" debug console command. 群星Stellaris最强魔怔MOD ACOT玩不明白?. In Stellaris, if you lose the fight for the system, thats generally all that matter. Takes 90 power, cost 22 Alloy 10 MAs Field Marshal. 25 if. 2 deadline, and a handful. +60% Shields from Ancient Suspension Field components +100% Shields from Ancient Pulse Armor components +5% Armor from Ancient Rampart starbase modules +10% Armor Hardening from Ancient Rampart starbase modules +33% Effects from Starbase buildings unlocked by Archaeostudies Archaeostudies technology 4. Technologies . 316. And needless to say, if the ancient suspension fields are bad compared to T5 components, they're definitely not competing with T6+. tech_morphogenetic_field_mastery @tech_gene_tailoring_POINTS = 1 tech_gene_tailoring tech_glandular_acclimation tech_genetic_resequencing. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. 822. Dec 16, 2022; Add bookmark #8游戏本体. 3. Then select a construction ship, right click on the planet, click "Build Megastructure", scroll until you find "Maginot World" highlighted, then click that. +60% Shields from Ancient Suspension Field components +100% Shields from Ancient Pulse Armor components +5% Armor from Ancient Rampart starbase modules +10% Armor Hardening from Ancient Rampart starbase modules +33% Effects from Starbase buildings unlocked by Archaeostudies Archaeostudies technology 4. Uncover the ruins of long-dead civilizations in Relic Worlds to piece together the story of their rise and eventual downfall. Choice between +4 Physics Research deposit and +10% Monthly Unity for 50 years or the next lasers technology if not yet researched. Ancient Suspension Field: 12000: 3 Ancient Suspension Field Archaeostudies: Base: 35 Modifiers. Many chapter rewards are a number of minor artifacts. Cost more. 17 times the amount of shield power, then it is still worth it, even against bypass weapons. 25 votes, 22 comments. Penetrated by guided weapons, strike craft, and some exotic energy weapons (Disruptors, Arc Emitters, and Cloud Lightning). Are they there but hidden? Am I missing something?Stellaris - Ancient robot world arcology site. no. Same with repeatable techs, empire effects and such. Mar 21, 2019. 131. Juggernauts and Titans can make use of them, as you don't build enough of them for the cost to get absurd. Improbable Orbit. The shipset is accessable from the empire creation ship menu screen. R5: Quick overview of the new Starbase modules and Ground buildings. Are they there but hidden? Am I missing something?Atharaphelun • 2 yr. Immerse yourself in the exploration of a changing universe full of wonders! Check out this mod and modify your Stellaris experience. Stations have to be within your borders to provide you with their. Stellaris 50468 Bug Reports 30881 Suggestions 19150 Tech Support 2897 Multiplayer 377 User Mods 4631 Stellaris AAR (After Action Reports) Console edition 1216 1 2Generally this is what you need to do to get 100%, Four would get you 80% + 25% from living Reactive armor (15% for the Reactive armor) netting you the 100% needed for full armor hardening. #7. Take ownership and control of the selected fleet, starbase or planet, or if none is selected takes ownership of the planet ID given as an argument. 200, times 3 is 3. Call of War: World War II. 7 (Ancient Suspension Field) and now especially with 3. 457 1. Jump to latest Follow Reply. Large. Leaders can have multiple veteran classes via traits but the UI will only display the first one. . Sohei May 14, 2016 @ 7:44pm. Computer system. The system is guarded by 3 Fallen Empire fleets, each made up of 1 titan, 5. Professional_Neat809 • Shared Burdens • 10 mo. The Anomaly category is what is placed on the planet before you investigate it. When the Overlord DLC drops, base resource tributaries will include food, and be able to do higher %s. Technology. Whether the Scavenger pilfered this system from an ancient derelict, or was originally constructed with it remains unknown. Ancient Suspension Field: 12 8: 45: 125: 1. Depending on when and how you get these, the ancient macro batteries and the ancient cavitation collapser can be quite good if you need to switch between kinetic and energy. Ancient remains event chain - how to survive? I have had this event a few times and each every time I lose the colony. With proper combination archeotech weapons and modules in ship are really good, especially pulse Armor and giga canon version of archeotech. 累死了 做了4天 不知道事件代码是多少 只能自己等 喜欢就给个关注吧!. It's even easy to do now, with the new "Ancient Suspension Field" shield components each giving 15% shield hardening. Stellaris Wiki Active Wikis. 5. Image 7: 2nd option fires a unique event. However I have been dealing with an issue of failing the psionic shield event after save scumming. Reply. Stellaris: MCR The Expanse Ships. The short answer is yes, the long answer is 'yes, and more so in a month. Hearts. So I took Archeao Engineers as a perk. Also, Ancient Driller Drones as research option with +25% progress; Habitable planet Target from Orbit: small minor artifacts reward (10, 30, or 50) small minor artifacts reward (10, 30, or 50) Ancient Suspension Field as research option with +25% progress, and randomly one of: Quantum Energy States 1000 Minerals XenobiologyAs most of you probably know, the next upcoming DLC for Stellaris will be the Ancient Relics Story Pack. With 3. Also, Ancient Driller Drones as research option with +25% progress; Habitable planet Target from Orbit: small minor artifacts reward (10, 30, or 50) small minor artifacts reward (10, 30, or 50) Ancient Suspension Field as research option with +25% progress, and randomly one of: Quantum Energy States 1000 Minerals XenobiologyStellaris Wiki Active Wikis. 99/$9. ago. 3. 3 patch for mid to late October, which will include some of the issues brought up during the Open Beta that require new text, more fixes that did not meet the 3. Expensive Alloy-wise to build but it generates energy, alloys and DM/DE for literally no upkeep. Works with version 2. There is a Synopsis with the conclusions at the end of the post. Oct 13, 2021; Add bookmark #7. energy_uninhabitable_category = { desc = "energy. r/Stellaris • Will Species Rights & Living Standards receive any attention in the future? There are some gameplay issues with empires like Driven Assimilators who have to manually set every assimilated species as having military service, for example. Active Wikis. Reply. Via: Steamcommunity. 9. So I took Archeao Engineers as a perk. May 16, 2019; Add bookmark. Robot populations automatically receive the 'Mechanical' Trait, which means they add +200 percent habitability to any planet. Ancient Near Eastern history, Archaic/Classical & Medieval Greek/Byzantine history. Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator:. Tinca12 • 2 yr. The area provides access to several key points, including: terraforming capabilities, uplift capabilities, genetic modification capabilities,. No DLC is needed, and AR does rework some older stuff from other DLC's and base game to create relics. 25x council scientist has Expertise: Archaeostudies trait;+60% Shields from Ancient Suspension Field components +100% Shields from Ancient Pulse Armor components +5% Armor from Ancient Rampart starbase modules +10% Armor Hardening from Ancient Rampart starbase modules +33% Effects from Starbase buildings unlocked by Archaeostudies Archaeostudies technology 4. Each new adventure holds almost limitless possibilities. Technology in Stellaris is divided into 3 research areas with each area corresponding with one of the research resources: Engineering, Physics and Society. x0 if Xenophobe; x0. Field Marshal. Ancient Empire Mod is a late-game/end-game event mod that introduces the story of an ancient civilization that was once mighty but eventually fall for unknown reasons, a series of related technologies, ships, and event mechanics. +60% Shields from Ancient Suspension Field componentsA video showcasing Ancient Cache of Technologies, a mod made by Chirumiru ShiRoz!SBTG is not included in this video btwChiru's Patreon page: I took Archeao Engineers as a perk. Some weapons do bonus damage against armor and have armor penatration. Language. Archaeotechnology is a new field of study within the Biology tech tree, which focuses on reconstructing the ancient technologies of precursor empires into new and useful techs for ship components. Only larger weapons, medium and Large types get a small increase to armor penetration. 3) Prepare an attack, get lured into ambush. Enhance your Stellaris experience with thirteen Expansions, Story and Species Packs on top of the Stellaris base game. If it has science deposits it will have science districts. Each new adventure holds almost limitless possibilities. You don't have to resettle clone pops if the empire pop cap isn't that high, just destroy ancient clone vat and rebuild it to the new planet, and leave it. It's a Cruiser meta. Stellarisevents. 5 Dictatorships. First, note that you can give robot pops a trait which gives +15% assembly speed, which helps a little bit. Ancient. g. Steam Workshop. 238 1. wescargo. 85: 22 10: 90: 315: 4. May 13, 2017 3. 25 if. Other mods (check ACG compatibility thread!) 2. This Mod Adds Ancient Caches of Technologies: Sins of the Fallen Empires to the Stellaris Game. . Agree +100 I'm okay with the idea but I've gotten it twice at the beginning of the game and it just feels like a cheat. - Fallen Empires idea. And with biological acension you can alter you "slave"-race in the way you want. I'm putting the tech in, there's a tooltip about the bonus from the perk, but the added points are not showing up on my ship designer under shields. I am using the ancient suspension field tech, and the perk is supposed to increase it's shield points. You mix in picket corvette or 2 depending on your OCD levels for jump speed bonus and couple Carrier Battleships with strike craft to screen enemy corvettes boom done. Ancient Empire Mod is a late-game/end-game event mod that introduces the story of an ancient civilization that was once mighty but eventually fall for unknown. Or If getting 4 Admirals on the council is hard or impossible , Synth Admirals leading a. Their armies are larger and more numerous than any we could field today, featuring giant mechs or souped-up energy weapons, or just bombardement from space. Learn more about Acquisition Of Technology at GameJunkie. Research Archeotechnology. passive - +50/50/10/10 monthly minerals, energy, alloys, consumer goods active - +3K/3K/1. Stellaris. The 2k fleets can be easily bypassed by all non. 22 Badges. 99/$9. so if you are already at 100% hardening, and you reduce hardening by 15%, but in return are able to get 0. Mar 24, 2016 4. but not exploiting them can increase the threat posed by the outlaws. But then again its cool to say you have Become a Asendancy and can walk the stars with the fallen empires and have dominance on the lesser races. Image 8: This event sets a flag that spawns crisis exactly on end game start date with no 25 years delay. 66 Badges. Hovering over the leader will reveal the other veteran class traits. : A planet which gives out 10 energy, being filled with ancient power generators. It gives 80 robot pops to you. Rather than pull from some movie series or game, these ships are designed with the stellaris lore and style in mind. If the Ancient Relics DLC is installed it also includes the Archaeostudies field. Additionally, each of the ~400 techs belongs to one of 12 subcategories divided between the areas (most appearing pre-dominantly in one area though not exclusively). However ACot does have more techs. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. They are more hp than shields. [deposit id] effect add_district =. kingsabears • 2 yr. It will add additional. [district id] effect add_planet. Damage redirected to the hardened component. ACs can lead to multiple events as their outcomes. Each path has pros and cons. Uncolonizable celestial bodies will be created as colonies but have no capital building. Stellaris Wiki Active Wikis. Community Hub. #7. . Some franchises and games of note: Stellaris, Europa Universalis, Imperator: Rome, Crusader Kings, Hearts of Iron, Victoria and Cities: Skylines. Ancient Pulse Armor (and other ancient armaments) are impractical. AoW: Planetfall Cities: Skylines Crusader Kings 3 Empire of Sin Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. Steps to reproduce the issue. Released: June 04, 2019. My take (I am prepared to be corrected) is that the the ancient suspension field is very worth it, if you can afford the components, and probably worth taking the archaeotech ascension perk for. x0 if Xenophobe; x0. Or If getting 4 Admirals on the council is hard or impossible , Synth Admirals leading a. 2 Hive Minds. Shield Capacitor: 10 1: 20 +10%. 25 if. 9. And ancient pulse armour should offer shield armour hardening equal to shield hardening as proposed in this post. Make sure the patch they offer is the latest build. Shield Capacitor: 10 1: 20 +10%. Shield Cons. This ancient battlefield is littered with ancient debris from their desperate last stand. To solve the Scorpion's Sting puzzle in Starfield, players need to use the four glyphs floating in front of the silver disc. The bonuses don't show up in the ship designer, but they work. passive - +2 civic slots active - +10 year modifier, +25% faction approval, -25% crimeThese are the best grand strategy games in 2023: Supremacy 1914. Stellaris: Ancient Relics is Stellaris' latest story pack, adding in archaeology, relics, and some major changes to mega-structures. It’s not going to include the best fleet designs, though I think we might be able to make some inferences. 18 Badges. Also, Ancient Driller Drones as research option with +25% progress; Habitable planet Target from Orbit: small minor artifacts reward (10, 30, or 50) small minor artifacts reward (10, 30, or 50) Ancient Suspension Field as research option with +25% progress, and randomly one of: Quantum Energy States 1000 Minerals XenobiologyIt's easier to to get high end shields (Dark matter) than Drake Armor and you can get Psionic shields in certain play throughs. It's easier to to get high end shields (Dark matter) than Drake Armor and you can get Psionic shields in certain play throughs. 8. I am using the ancient suspension field tech, and the perk is supposed to increase it's shield points. These are also stack. (947b)] Game Version Gemini v. Legacy Wikis. Stellaris Enigmatic Fortress. Compared with vanilla, the fleet is more fragile after the jump. 3. 2 Chthonic Siren 6 Excavation events 7. Ancient Pulse Armor (Shield Armor Combo) Ancient Suspension Field (Shield, with Hardening) Ancient Cavitation Collapser (Laser) Ancient Nano Missile Cloud Launcher (Swarm Missiles, Small Size I Believe) Ancient Macro Batteries (Mass Driver) Ancient. There are a few things which take place before the game that are set in stone, and technological developments and concepts which are also set in stone, and of course the crisis's, but the "lore" of your galaxy is whatever happens after the game begins (for examples, whether humanity even. The good news is it does seem the ships themselves are getting the bonus - both when looking at individual ships in a fleet ('Fleet Details' screenshot), or hovering over an individual ship in the system view ('system view' screenshot). You earn the right to research it by defeating a giant space monster known as the Ether Drake, whose attacks are weak against shields. Go to and use code POGHF92842 for my special HelloFresh discount and to support my channel! #adStellaris: First conta. 5. Name list for ships: You get to pick between: somewhat-lore-friendly shitposter (OP's screenshot) / edgy-tough-guy-names ("darkness and shit") / 4chan (no explanation needed)420K subscribers in the Stellaris community. Also I think the best combination is to use armor + hull utility slots, and not using any shields. Content is available under Attribution-ShareAlike 3. +60% Shields from Ancient Suspension Field components +100% Shields from Ancient Pulse Armor components +5% Armor from Ancient Rampart starbase modules +10% Armor Hardening from Ancient Rampart starbase modules +33% Effects from Starbase buildings unlocked by Archaeostudies Archaeostudies technology 4. Ohpus. #2. This Mod Adds Build Multiple. 25 if. x0 if Xenophobe; x0. Ancient Battlefield d_ancient_battlefield: Unknown Engineering Research from Jobs: +20% Researcher Jobs: +2: The civilization that once inhabited this world was destroyed by an invading force from somewhere beyond their solar system. In general, vs Kinetics, Disruptors, strike craft and trops. Stellaris Wiki Active Wikis. 5. x0 if Xenophobe; x0. Field Marshal. Just made a corvette missing 150 shields from the bonuses but it's. Home system research, supply dark matter, Use force, and black hole research. ago. Considering I'm playing a Fanatic Purifier species, I'd say it's quite fitting. +60% Shields from Ancient Suspension Field components +100% Shields from Ancient Pulse Armor components +5% Armor from Ancient Rampart starbase modules +10% Armor Hardening from Ancient Rampart starbase modules +33% Effects from Starbase buildings unlocked by Archaeostudies Archaeostudies technology 4. Ancient Suspension Field: 12 8: 45: 125: 1. The digsite was a neat concept, but the ending is still garbage. Combining the 750 and 450 makes for a total of 1. Bausch + Lomb launches XIPERE ® (triamcinolone acetonide injectable suspension) for suprachoroidal use as well as Project Watson ™ health care products for dogs. +60% Shields from Ancient Suspension Field componentsDescription BUG?: Archeo-engineer bonus to ancient modules not applying to shields on defense platforms! [Gemini v. Endgame is battleship X energy weapon with fullhouse L neutron launchers stacked up with energy weapon repeatables up to the moon. Any Star. kingsabears • 2 yr. The Psionic. Legacy Wikis. These creatures are considered the galaxy's apex predators, able to wipe out all but the largest and most powerful fleets an Empire can muster. Council. 15 Badges. Recent Reviews:+60% Shields from Ancient Suspension Field components +100% Shields from Ancient Pulse Armor components +5% Armor from Ancient Rampart starbase modules +10% Armor Hardening from Ancient Rampart starbase modules +33% Effects from Starbase buildings unlocked by Archaeostudies Archaeostudies technology 4. Using a missile attacking an empty destroyer with nothing. Essentially, they can survive in any environment. BETA: Shield Hardening. Ancient Empire Mod and some compatibility patches, please make sure you know the function and requirement of each mod(s) before using them. With proper combination archeotech weapons and modules in ship are really good, especially pulse Armor and giga canon version of archeotech. Are they there but hidden? Am I missing something?Subscribe to downloadThe Zenith of Fallen Empires 4. Also, Ancient Driller Drones as research option with +25% progress; Habitable planet Target from Orbit: small minor artifacts reward (10, 30, or 50) small minor artifacts reward (10, 30, or 50) Ancient Suspension Field as research option with +25% progress, and randomly one of: Quantum Energy States 1000 Minerals Xenobiology Arc Emitter outperforms Mega Cannon in a Battleship meta, but 3. Yep, a mechanic added to screw with people like me who stack cloud lightning, arc emitters, and disruptors. In this video I review Carriers with the new strike craft - Ancient Driller Drones which was just rele. 25 if. A year ago, there was a contest to make archaeology event mod in my community. Medium. As these are available only with the Ancient Relics DLC, when that DLC is not enabled, sites which are still available may have an alternate reward or no reward for such chapters. The anomaly's planet has an orbital tile deposit with at least 1 mineral. Last edited: Jun 8, 2019. B站最详细教程来了!. Stellaris Wiki Active Wikis Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3 Psionic Shields are better than Dark Matter Deflectors, by about 28% or so in terms of capacity (9:7). 5K Codex Administratum. You need to use the following mod loading order: 1. O. The Archaeo-engineers AP also gives bonuses to the Ancient Suspension Field (+60% shield, putting them on par with Hyper-Shields, but on lower power consumption) and to. They even had less mineral production than I do. I'm putting the tech in, there's a tooltip about the bonus from the perk, but the added points are not showing up on my ship designer under shields. Because the final crisis of ACOT: Secrets Beyond the Gates is even more powerful than the end game crisis of Gigastructural Engineering (depends on the settings of course; Endtekk Blokkats are presumably still more powerful due to their ridiculous bonuses), known as the Stellarborne. ago. Maybe after it is up-armed, it could be renamed as "Spaceship of the Line Constitution". Their ships also use. Armor is still very effective at countering them than shields. During the galactic recession that followed the Great Crusade, the leading economies were soon plunged into a century of darkness. Legacy Wikis. not only is it possible, but is also very. Just like other Guardians, you can either. Shield strength, against full shield penetrators, is given by. +60% Shields from Ancient Suspension Field components +100% Shields from Ancient Pulse Armor components +5% Armor from Ancient Rampart starbase. However they also cost Zro, which even as a Psionic empire, you might not have deposits of (there will always be Zro deposits near where the Enclave is, but depending on who owns the place, there might not be any on the market). Physics research. The small component gives you +125 shield hit points, or +200 shield hit points with the archotech ascension perk. Hull vs armor vs shield: Most of the weapons has extra dmg against the shields and the armor mostly. Thread starter pjstheman; Start date Oct 23,. More. Report. Are they there but hidden? Am I missing something?So I took Archeao Engineers as a perk. Archeao Engineers problem. 50 Badges. Rule 5: Apparently your empire can spawn inside of a nebula, with my most recent game starting me off with all but two of the systems within my borders, Yamither and Asterope, being part of the Demon's Eye Nebula. Stellaris Wiki Active Wikis. Pulse Armor gives 100% more shields than it normally does, and Suspension Field gives 60% more shields. 5K/1. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator:. Negated and weakened outright by Pulsars and basically every enemy system with a starbase as AI loves to build the anti shield module. Upload Attachment File(s) attachedI think stellarite is toggleable when you start the game. I'm putting the tech in, there's a tooltip about the bonus from the perk, but the added points are not showing up on my ship designer under shields. ParasiteX Apr 21, 2017 @ 9:12pm. We're also planning a follow-up 3. Cost more. If the Ancient suspension field did not eat 12 minor artifacts and require an AP to be on par with hyper shields, maybe shields would be viable, but currently it is a big gamble. Dec 1, 2016 4. S. About This Content. Energy weapons generally have slightly better accuracy, lower damage and shorter range compared to kinetic weapons. Stellaris 2. The Fallen Empires thought they mastered the Enigmatic Power, their dark matter and energy weapons. site_bury_the_hatchet. . Ancient ruins from a small abandoned colony belonging to an unknown interstellar empire can be found on this world. Report. Upon being informed that it was an "individual" with "rights," the heavily-armed corvette enrolled in Alpha Centauri Community College and obtained an associate's degree in political science. Compatible. If it has mineral (or alloy i believe) deposits it has mineral districts. You don't really need anti-shield ships for Unbidden. Hello all, I'm new to stellaris and I've recently been messing around trying to learn things. Side bonus of 80% shield hardening and 400 extra armor and shields. Oct 24, 2022; Add bookmark #2 Is the planet overpopulated? Toggle. The story pack is accompanied by the free 2. 25 if. W. 47 Badges. Only one precursor event chain (out of 5 available) is placed in a campaign during the galaxy generation. Also, Ancient Driller Drones as research option with +25% progress; Habitable planet Target from Orbit: small minor artifacts reward (10, 30, or 50) small minor artifacts reward (10, 30, or 50) Ancient Suspension Field as research option with +25% progress, and randomly one of: Quantum Energy States 1000 Minerals XenobiologyIMO it just needs a rebalance. Federations: Make alien friends and then betray them. As far as how much of your resources they consume, it will depend partially on how advanced your Robots are. Can choose to instead gain 80-175 Influence if Spiritualist or Fanatic. Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3.